Asset Library

Save character designs, reference media, and creative materials that you will use across projects in the Asset Library, then add them directly to a new conversation.

What you can do

The Asset Library is separate from any individual project and is suited to content you will use again. You can:

  • Save project resources, assets, documents, groups, or sequences to the Asset Library.
  • Search, preview, and organize saved content.
  • Reference Asset Library content in a new project conversation without downloading and re-uploading it.

Project content records the creation of the current work; the Asset Library holds content you can reuse across projects.

Save content to the Asset Library

  • From a project: Find the content in the list, canvas, or navigation bar. Open its action menu, choose Save to Asset Library, review what will be saved, and confirm.
  • From the Asset Library page: Open Asset Library from the Flova home sidebar and click + at the top right. You can create a group, sequence, or document, or upload or generate resources.

If several items are often used together, create a group in the Asset Library and organize them in one place.

View and organize

  1. Open Asset Library from the Flova home sidebar.
  2. Search by name or switch between list and grid views.
  3. Select content to preview it. To organize it, use the action menu to rename, edit its description, move, or delete it.

Use it in chat

  1. Click + in the Agent input box on the right side of the project and choose Asset Library. Or type @ and switch the search scope to Asset Library.
  2. Choose the content to use. Select a specific resource for one version, or choose an asset, document, group, or sequence when the Agent should see the whole set.
  3. Check that the reference appears in the current message, explain how the Agent should use it, and send the message.

For example:

Use the character design in the Asset Library as a reference to create a new image of the same character for the current shot.

Tips

  • Content needed only for the current project can stay there. Save it to the Asset Library when you know you will reuse it.
  • Give library content clear, stable names and describe its character, scene, or purpose when the library grows.
  • You can refer to project content directly if it is already in this project, or upload media from your computer.

Limitations

  • An Asset Library reference is read-only context for the current message. It does not directly copy the item into this project, and you cannot edit the library original from the project.
  • The Asset Library is not a project backup; it does not preserve the entire project structure or conversation history.
  • Check the target before deleting library content. Deletion cannot be undone.

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