What's New in Flova AI
2026-06-26
- Agent access and CLI authorization are live: You can now let AI Agents such as Codex and Claude Code operate Flova for you. From the Agent access page, copy the starter prompt and complete browser authorization or API Key authorization. The Agent can then create projects, move creation forward, read project status, and export videos, making Flova easier to connect to your own automated creation workflow.
2026-06-24
- Asset Library is live for cross-project reuse: You can save reusable content from a project into the Asset Library and call it again in later projects. Key elements, shot designs, background music, individual media files, and project documents can all become cross-project assets, reducing repeated uploads and cleanup while helping your recurring styles, characters, and production materials build into a reusable creative library.
2026-06-18
- Storyboard supports parallel local edits: After a storyboard is generated, you no longer need to return to the main chat and ask the Agent to re-read the whole project for every change. You can comment separately on multiple shots, key elements, or audio layers and let the Agent handle those local adjustments in parallel, so refining shots, character details, and audio-visual pacing can move faster across several edit points at once.
2026-06-17
- Video assets support one-click audio extraction: You can extract the audio track directly from a video asset preview and create a new audio asset. The extracted audio can be reused for voiceover, audio reference, or editing, making sound material from existing videos easier to reuse.
2026-06-12
- Skill Community is live: Skills can now be discovered and reused from the community. You can browse selected Skills, review the workflows that fit your needs, and add them to My Skills for direct use in projects. Common creation methods, style rules, and production workflows no longer need to be rebuilt each time, and it is easier to start from a mature template.
2026-06-11
- Agent can proactively search for reference material: When a creative task needs more background, factual detail, or reference material, the Agent can run a search as part of its plan and organize the results into a document resource inside the project. Later creation steps can keep using those results, giving scripts, settings, and visual plans a stronger information base.
2026-06-09
- Prompt Draft supports review before generation and continued editing: Before generating an image or video, the Agent can create an editable prompt draft and keep it as a draft card in the media area. You can open the draft to check the Prompt, reference media, and generation settings, then save and generate; drafts also support deletion, moving, undo/redo, and version-conflict handling, so you can refine the Prompt before spending credits.
2026-06-08
- Project documents can be created by you and the Agent together: Project documents can now be created, edited, renamed, and deleted as freeform documents, and the Agent can also write intermediate work into project documents during creation. For example, you can ask the Agent to draft a script, character notes, or shooting instructions first, then keep editing them in the Docs panel; uploaded documents can also be previewed in the Docs panel and referenced directly as Agent context.
2025-05-23
- Referral and invite rewards are back: The promo code and invite history modules have been reopened. The reward dialog now shows the current reward tiers and a complete invite history including invitees' emails; the list auto-loads the next page as you scroll near the bottom. If your account doesn't yet qualify to invite — for example less than 7 days old, or no project has been successfully exported yet — the copy-link button is disabled and a tooltip explains why. Credits earned through referrals now clearly show "valid for 30 days" in the hint, so the expiration is easy to see.
2025-05-21
- MiniMax voiceover is live, with a much larger voice library: Voiceover now supports MiniMax, adding over a thousand new voices and a richer set of emotion parameters. Pick them straight from the voice selector in the voiceover dialog; the default narration model has also switched to MiniMax.
- Speed control for voiceover: Voiceover generation now has a Speed parameter so you can dial pacing up or down. It covers all voiceover providers (Doubao, ElevenLabs, MiniMax), and the chosen speed is saved with the asset, so you don't have to re-tune it next time you reuse the same voiceover.
2025-05-20
- AI Upscale is live (images and video): From the asset preview area you can now upscale images and videos with AI. Images can go up to 4K or 8K with a choice of magnification levels; videos can go up to 1080p, 2K, or 4K with 24, 30, or 60 fps options. After you click AI Upscale, the parameter panel shows the cost for the current job, which you can confirm before running. The feature is available to paid subscribers; users without a subscription see an unavailable state on the entry. Failed jobs can be retried in one click.
- Upscale from Generation Tools: Generation Tools also has an AI Upscale entry now, so a freshly generated image or video can be upscaled in place without going back to the asset preview. The resulting upscaled version is easy to locate from history, and a "view original" entry lets you compare the original and upscaled side by side.
- Global feedback entry: A Feedback entry has been added to the avatar dropdown in the top-right corner. Clicking it opens a feedback form where you can write a description and contact info to send to us directly. The form has validation and duplicate-submit protection, with a confirmation prompt once sent.
- Timeline split improvements: Splitting audio and video clips on the timeline has been polished overall: a dedicated split icon, the clip stays selected after a split, and hover hints help you cut precisely; split audio keeps a continuous fade-out, and the fade can be adjusted independently; split operations support undo and redo, and edge cases where a split overlaps with a trim are handled more reliably.
2025-05-19
- Multi-select and drag-and-drop upload: Assets in the Media Files Panel and the storyboard's asset area now support multi-select — you can box-select or check several assets at once to favorite, delete, or run other right-click operations in batch. You can also drag files directly from your desktop into either area to upload, without opening the file picker first.
2025-05-15
- Draft the prompt first, generate later: When generating images or video, you can now have the AI draft the generation prompt first, preview and edit it, and only trigger the actual generation when you're satisfied. This lets you confirm the prompt matches your intent before spending credits, so iterating on the prompt no longer consumes compute each time. When you duplicate a project, drafted prompts come along to the new copy too.
2025-05-14
- Flova TV refresh: The homepage video wall is now organized into content channels by category, so you can browse inspiration by genre. Every video card is also linked to its corresponding Skill: open the fullscreen preview to view the Skill's details and add it to your My Skills (or remove it again) in one click. Videos without a custom cover automatically use their first frame as the preview image, keeping the wall visually consistent.
- Card-style clarifying questions: When the Agent asks you to clarify a request during creation, the question is now shown as a set of clickable option cards instead of one long inline question. Both single- and multi-select are supported, and each option includes a short description, so it's easier to understand what each choice means before you pick.
- Restore disabled while generating: While a storyboard is generating, the "restore to a previous version" button is automatically disabled, preventing a rollback before the new result arrives and avoiding version conflicts.
2025-05-13
- Skill sharing is live: Skills you create can now be shared publicly through a link. Anyone who opens the link can preview the Skill's full rules right away without signing in; the login prompt appears only when they decide to save it to their own library. Skills publicly shared by others in the community can be added to your My Skills with a single click, ready to use in your next project. To stop sharing, a confirmation dialog appears before the share is revoked, so you don't undo it by accident.
- Kling 3.0 with All-Purpose Reference: The Kling video model is upgraded to 3.0 with a new All-Purpose Reference mode — when generating a video you can supply multiple reference images and a reference video at the same time, used together as combined guidance for style, framing, and motion. When you switch models, the allowed image count, video duration, and upload rules are automatically re-aligned and filtered for the current model, so parameters from the previous model don't leak through.
2025-04 · Flova 1.0
Flova's biggest release since launch — the in-project workspace has been fully rebuilt, Skill is introduced for the first time, and existing projects can be migrated to the new format in one click.
- All-new four-panel workspace: The in-project workspace has been rebuilt around four independent panels — Storyboard, Media Files, Timeline, and Docs — that you can switch between and operate one at a time.
- Manual editing opened up across the project: Many operations that used to be Agent-only are now available to you directly: drag-and-drop for assets, attaching media to the storyboard and individual shots, editing documents and text content, deleting items one by one, and more.
- Skill is introduced: Flova introduces Skill for the first time — a reusable creation workflow for the Agent. You can capture your habits, taste, and production rules as a Skill so the Agent works to the same standard every time.
- One-click migration for older projects: Projects created before 1.0 can be synced to the new format in one click, so you can keep working in the new four-panel workspace without redoing them.